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Old Oct 07, 2006, 04:50 PM // 16:50   #1
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Default Backline question

When playing a holding build now in 6v6 do most of you have a three or two monk backline.

Personally, I like two because it'll allow you to have more pressure. Though, if you're going for straight up holding three would probably the best.

Discuss
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Old Oct 07, 2006, 08:16 PM // 20:16   #2
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Best of both worlds; 2 monks + 1 mini monk; i.e. ele warder with some heals and extinguish which also assists spikes with ob flame.
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Old Oct 07, 2006, 08:22 PM // 20:22   #3
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Well if you want pure holding 2 bonders 2 healers. Though getting to halls can take a while unless your playing at dead hours.
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Old Oct 07, 2006, 11:15 PM // 23:15   #4
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I've been running 2 monks most of the time.
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Old Oct 08, 2006, 01:29 AM // 01:29   #5
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2 monks, 1 utility is the best option imo. It allows to actually GET to HoH during normal hours, and not rely on a skip.
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Old Oct 08, 2006, 08:16 AM // 08:16   #6
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2 monk + xx/support.
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Old Oct 11, 2006, 12:00 PM // 12:00   #7
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Quote:
Originally Posted by Legendary Shiz
When playing a holding build now in 6v6 do most of you have a three or two monk backline.

Personally, I like two because it'll allow you to have more pressure. Though, if you're going for straight up holding three would probably the best.

Discuss
Its not only healing you know its your defence aswell. If your team is getting less dmg because of distortion or something they have to heal allot less. if you got something like only based on dmg and you got a 2 monk backline. I mean im not gonna say its imposibel butt im pretty sure there gonna run out of energy or they get killed.
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Old Oct 12, 2006, 12:49 AM // 00:49   #8
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does anyone really actually enjoy playing holding builds??
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Old Oct 12, 2006, 03:17 AM // 03:17   #9
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Quote:
Originally Posted by s w o r d y
does anyone really actually enjoy playing holding builds??
No. Does anyone enjoy holding Halls? Yes.
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Old Oct 12, 2006, 01:39 PM // 13:39   #10
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Quote:
Originally Posted by dirtydutch
Its not only healing you know its your defence aswell. If your team is getting less dmg because of distortion or something they have to heal allot less. if you got something like only based on dmg and you got a 2 monk backline. I mean im not gonna say its imposibel butt im pretty sure there gonna run out of energy or they get killed.
What my dutch friend here is trying to say is that the monk backline doesnt really matter as much as the amount of defensive skills in ur build.
If your build has skills like Shields up/heal party/extinguish/draw/flash/aegis/wards/seed/defensive rits, that is what helps holding, not ur monks raw healing or protting, and most these skills listed above are carried by non-monks.
The thing with 6v6 is that it introduced much more self reliant characters in team builds, instead of simply relying on monks and wards/aegis. Also skills like blinding flash will tremendously help ur holding power. Blind warriors/rangers/assassins cannot pressure ur team or interupt your ghostly hero.
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